Rommel V

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Education


Sculpture fine arts The Art Students League of New York

2014 – 2015

I went to The Art Students League of NY to learn human anatomy sculpting with clay observing a model posing live.


Master course in 3d organic modeling with Pixologic ZBrush. Escuela de Nuevas Tecnologías CICE, Madrid, Spain

2012 – 2013

I’m specialist in ZBrush, human figure, characters, animals, hard surface, other design elements. UV´S, render pass and photoshop render composition.


Bachelor’s degree, Graphic Design Centro de Estudios Profesionales de Chiapas Fray Bartolomé de Las Casas, México

2000 – 2004

Honored with an excellent thesis with an ecological theme.


Press:

2013- Göteborgs Posten newspaper

2013- Article on the website of the People´s Community Center (Folkets Hus Göteborg)

2013- METRO Pling newspaper

2014- Interview with Kultur i Väst

2016- Hallå Hisingen Newspaper .pdf

 


Radio Interviews 2015:

102.5 FM Radio Unicach. University, cultural Radio channel on the program: Radio mural

Tuesday February 3rd 2015. In Mexico Chiapas.

 

93.9 FM In the program: Andares, la cultura y sus rutas. A cultural Radio program.

March Friday 6th 2015. In Mexico Chiapas.Once when he was a child, his father asked him to paint something. He made a portrait of his father who was lying in the mouth of a frog, who was in the mouth of a giant tiger. That’s when he discovered the connection between his mind and his hands (Göteborgs Posten, Amanda Lindberg, January 2014).

Rommel Valgart was born in February 1982 and is a curious autodidact.  He started to learn painting, design and how to use the computer on his own at an early age.

In 2004, he finished his four years of Bachelor’s degree in Graphic Design & Visual arts, with an excellent thesis that dealt with an ecological theme. In Mexico, he has participated in several art expositions, which resulted in interviews in Mexican TV.

In 2006, he worked as a volunteer teacher with the UNESCO in San José, Costa Rica. He taught painting and how to use the computer in a center for children with problematic family backgrounds.

In 2009, he started to work as a Graphic Designer in Gothenburg, Sweden, with the company Tangiamo AB. Rommel worked with the design of digital interfaces for touchscreen technology.

Additionally he has composed an album with music called “Evolution” using tools such as Reason and Ableton live,  with control midis-synthesizers. He doesn’t know how to read or write notes, but composes by ear and feelings.

Rommel also creates visuals, and has performed them live in both Sweden and Mexico. He has performed his visuals together with the Gothenburg based band Lamagaia.

In 2012 he moved to Madrid, Spain, where he studied a Master in Digital organic 3D sculpture, where he specialized in using the software Pixologic ZBrush.

Rommel started to work on his most monumental artwork in 2013, when he was commissioned to paint a mural inside the People’s Community Center (Folkets Hus) in Gothenburg. His mural is called EQUILIBRIUM and was inaugurated in January 2014, and drew the attention of various newspapers in Sweden. He is fascinated by muralism and says that he has put his soul into his work. The mural communicates his vision of the world and the possible future for coming generations.

After the mural, Rommel has explored the art of traditional sculpture and attended the Art Students League of New York. He learned to sculpt the human body in clay, with models posing live. Rommel also learned the process of casting his clay pieces into Aqua resin and plaster. On his last day at school, he sold his second sculpture piece ever made with his hands to an Art Collector in Manhattan, NYC.

Rommel Valgart is a Gothenburg based multidisciplinary artist who gets inspired by music and  traveling. As a person, he has always been curious and independent in his creativity. His curiosity has enabled him to learn and explore many fields on his own. As an autodidact, he is not limited to any art form, but continues to explore art fields to express himself.

Sara Gärtner
Communication Coordinator

Exhibitions

2003, Solo Exhibition: Showing my work in different media techniques in the Hotel Camino real, Chiapas, México.

2004, Group Exhibition: Painting and sculpture work in Chiapas, organized by the University of Fray Bartolomé de las Casas and showed in The Centro cultural Jaime Sabines, México.

2005, Group Exhibition: Escapararte, a digital painting exhibition in Chiapas, Mexico.

2006, Group Exhibition, Traditional painting, San Cristobal de las Casas, Chiapas, Mexico.

2007, Group Exhibition: Escaparate, Audiovisual Installation in Chiapas, Mexico.

2014, Opening and Solo Exhibition: Equilibrium, Mural painting at Folkets Hus, Gothenburg, Sweden.

2015, Group Exhibition: Mammuttårar, at Sandell Gallery, Göteborg, Sverige.

2016, Solo Exhibition:  “Organic waves of sounds”, Backa Kulturhus Gallery, Gothenburg, Sweden.

2016, Solo Exhibition: “Organic waves of sounds”, Gothia Towers Gallery, Gothenburg, Sweden.

 

Digital and Fine Art skills

Use of different softwares and traditional fine art techniques to execute my personal work and commissioned projects

 

Fine Art techniques

Fine Art techniques

I worked for decades with Graphite, Aquarrelle, pastels, Acrylics, Ink, color pencils, sanguine, mixed media, charcoals and recently Airbrushes on different surfaces and canvas. Those are the techniques that I use to create my paintings and sketches.

Sculpture

Sculpture

I have recently studied sculpture of the human body in the Art Students League of New York. I learned the way to sculpt the human figure live in clay, and then make the mold to reproduce the piece in any other material, such as Aqua resin or plaster.

ZBrush

ZBrush

I have studied a Master in organic modeling with Zbrush in an authorized center by Pixologic in Madrid, Spain. I have a strong knowledge to create everything that is in my imagination within the Pixologic ZBrush Software, from a complex design character to a whole environment or vehicles, local rendering, Ps, and Keyshot.

Photoshop

Photoshop

Strong skills in Photoshop when it comes to, pass rendering 3d models, graphic design, layouts, illustration, digital painting using a Wacom Cintiq, panoramic photo edition, photo retouch, mockups. Good knowledge in exporting and using Adobe After Effects for basic and complex animations and presentations.

Illustrator

Illustrator

Strong skills for the creation of vector graphics, icons, layouts, documents, identity and my personal art work. Around two decades ago I began to create vector graphics, png, and jpg in Corel Draw and Corel Photo Paint in platform Windows 3.1. Apart from moving back and forward with Os Mac and Pc I found illustrator a more versatile software that works with the rest of the CC software that I use to execute my personal and commissioned work.

Light Room

Light Room

When it comes to photo editing, color balance and calibration Light room is my tool to use. I have knowledge and a good eye in all the parameters that light room offers to achieve the desired result. Exporting is a fact, in that way I take care of what and where the picture will be used, for example: on a screen or for print, matte or glossy finished.

Reason and Ableton live

Reason and Ableton live

I have composed music that resulted in one album and EP. I´ve been using tools such as Reason and Ableton live, performed with midi controllers like Akai apc40 and a midi Synthesizer Korg.

Arkaos Grand VJ

Arkaos Grand VJ

This is the tool I use to perform Visuals live. I record my own videos or I take short video clips from nature or documentaries applying effects and handmade effects. All is mapped synchronized and performed with an Akai APC 40 and a synthesizer Korg.